Tipton Sackholders replied

690 weeks ago

Having multiple people switch with others for roles would go a long way in staving off boredom / wallet crashing, but that's only if more people are willing to switch around.

I will need to look into spell rotations and I still need to make my mob resistance cheat sheet

The rotation is pretty simple. If you need to conserve mana, Thunder > Excruciate (when it is off cooldown) > Dark Seal > Thundara > Parsimony > Thundaga (if Excruciate is up) > Thunder > Thundara > Wait 7 seconds > Thunder > Thundara > Wait 7 seconds > Thunder > Thundara > Repeat. Use Parsimony when it's off cooldown, Necrogenesis when you need to heal and Thunder > Thundara > Convert > Burst (If you can get it of before a WHM heals you) > Second Wind/Necrogenesis if you need health. If you are under a strict time limit and your group cuts it close as it is, such as during Garuda, casting Thundaga when it is up is usually a good thing to do as well. Using Burst without low health (Or even with it. It's a pretty lackluster ability) is comparable to Thundaga, so that is something to keep in mind should Thundaga and Convert be cooling down and you need a big burst of damage. If you have mana to burn, and you usually don't, sneaking a Blizzard in between Thunder > Thundara combos can really pad your numbers. If you have a good tank, only use Freeze when you absolutely have to (Red, hopefully not flashing) since the cast time is so long and it is not terribly mana efficient. This wall of text might seem complex due to length, but it is far less complicated to excel at than any of other classes.

As far as mob resistances/weaknesses on bosses, unless you are really poorly geared (in which case only sometimes the Fire line does more damage for less efficiency) always cast the Thunder line. The only exception really is the Golem boss at the end of Turtleback.
ARC/BRD (Main) / THM/BLM (Secondary)

Arc Sackholders replied

690 weeks ago

That actually helps a lot, I was wondering if I was doing something wrong or not last night on AV lol.

I've been thinking about redoing my bars as I think they're hardly space/movement efficient the way they are now.

Neimi Sackholders replied

690 weeks ago

I am all for it. Like Sera said, when do you think you wil wanna do it? I am up for learning any of the runs on whatever job I am needed to be on. I am hoping to get drg 50 this weekend! I am best geared and experienced on whm, but willing to learn whatever if i need too.
White Mage - Monk

Bailey Grey Sackholders replied

690 weeks ago

Mon/wed works for me weekends as well if people are free, i gotta see what my class schedule is like, and i might be getting a new job so we'll see.
Turn your face to the sun, and let the shadows fall behind you!

Arc Sackholders replied

690 weeks ago

Edit: After this Wednesday all day every day is good for me until I find a new job lol.


last edited 690 weeks ago by Arc

Dijidl Diviniti Default replied

690 weeks ago

I'd like to jump in to the mix when there is room; I've got BLM, MNK, WAR, and BRD to add to the mix. Now that I will have a respectable rig, I would like to get shot down to a science.

MNK, BLM, and WAR are the best geared. (MNK and BLM best experienced) But, I would like to them all trained for when they get geared to higher teirs.

Kizu Briko replied

689 weeks ago

/
Meep~

Bailey Grey Sackholders replied

688 weeks ago

I'm gonna start throwing AV/CC dungeon crawls on the schedule for static on Wednesdays, this should be treated like gary mondays so bring your A game!
Turn your face to the sun, and let the shadows fall behind you!

Arc Sackholders replied

688 weeks ago

Always up for it, I've gotten a few double melds so my stats should be closer to where they should be now.

Tipton Sackholders replied

688 weeks ago

Alright. I will see if I can be around.
ARC/BRD (Main) / THM/BLM (Secondary)
Please log in to post a reply.