-Implementation of content for acquiring and upgrading job-exclusive weapons.
-Implementation of new imperial weaponry
-Addition of new materia types
-Implementation of system for seeking materia melding
-Addition of damage-per-second display to weapon information
As for the all-important release date for 1.22, we’re aiming to have it go live at the end of April, ahead of the holiday period in Japan known as Golden Week. The whole team is running full tilt to meet this objective.Yoshida
The end of April is certainly a lot faster than I expected, that's a bit of a tall order but if they can do it that would be awesome lol.
i wonder with the new weaponry coming will new classes also be added since some imperials have weapons that dont fit in any jobs/classes. probably not but theres always hope
i wonder with the new weaponry coming will new classes also be added since some imperials have weapons that dont fit in any jobs/classes. probably not but theres always hopeWabba Jack
Probably not. I mean the only Imperials with weapons that don't fit our own are Darnus and Gaius with the arm cannon, gunsword and lazerhalberd. Might just be Garlean styles on current weapon types.
As far as JS weapons go, 1.22a is better than 1.23. It'll be shortly after 1.22, they just need a little more time with it. We'll be busy with Hamlet defense, Garuda and all that so we'll hardly have a lack of things to do lol.
NooOOOoo Garuda can't appear until I'm 7/7 on Iffy and Mog! lool
j/k. I'm really excited for all the stuff that's coming up in the next patches. The game is absurdly fun right now. XD The only thing I was hoping to hear about were improvements to gathering, but I guess that'll come later.
Arc Sackholders replied
704 weeks ago