Paladin Spirits Within - Delivers a melee attack at close range. Combo Action: Phalanx Combo Bonus: Increased damage based on your HP. Cover - Redirects a melee attack against target party member to you. Divine Veil - When receiving healing magic, recover party members HP. Hallowed Ground - Disables melee. Effect ends when you move. (translation difficult) Holy Succor - Restores target's HP. Something about 50% HP. (translation difficult)
Warrior Steel Cyclone - Delivers a melee attack to enemies in range. Consumes Rampage effect when active to increase damage. Combo Action: Skull Sunder Combo Bonus: Critical hit. Vengeance - Redirects a portion of damage taken from next attack back to its source. Bloodlust - Grants an additional attack to your next weaponskill. Collusion - Redirects enmity generated by target party member's next attack to you. Warmonger - Increases the maximum HP and attack power of all party members within range, and removes any Sleep effects. Stuns all enemies within range.
Bard Blunt Shot - Physical damage on enemies around target. Rallying Voice - Increases the maximum HP and certain magic effects of all party members within range. Ballad of Magi - Gradually restores MP of all party members within range. Paeon of War - Gradually restores TP of all party members within range. Minuet of Rigor - Increases physical and magical accuracy of all party members within range.
Monk Dragon Kick - Delivers a twofold melee attack. Combo Action: Sucker Punch Combo Bonus: Chance to render target unable to use weaponskills. Hundred Fists - Temporarily increases attack speed. (15 min recast) Kick - Adds kicks to auto-attacks. Effect fades upon reuse. MP is consumed while effect is active. Sap - Prevents target from executing actions or moving. MP is consumed while effect is active. Effect fades upon executing an action, or if you or the target sustain damage. Fists of Wind - Converts your attacks into wind attacks and grants a bonus to physical evasion. Effect fades upon reuse. MP is consumed while effect is active. Cannot be used simultaneously with Fists of Fire.
Dragoon True Thrust - Delivers a melee attack. Accuracy increased when executed in front of the target. Dragon's Grasp - Delivers a short-range melee attack. Combo Action: Leg Sweep Combo Bonus: Draws in targets with enmity towards you. Jump - Approach the target with a jump attack. Elusive Jump - Something about avoiding attacks while jumping. (translation difficult) Wyvern Dive - Fire attribute attack in an area. Ring of Thorns - Delivers a melee attack to enemies in range. Combo Action: Impulse Drive Combo Bonus: Increased critical rate.
Black Mage Burst - Deals Lightning damage. Combo Action: Thundara Combo Bonus: Increased damage based on your HP. Sleepga - Inflicts target and all enemies in range with Sleep. Flare - Deals Fire damage to nearby enemies. Additional effect: "Damage over time" Freeze - Deals Ice damage to the target. Additional effect: "Enmity down"
White Mage Chainspell - Cast time of the next spell is zero. Benediction - Instantly recover HP of all party members. Esuna - Removes weakness. Regen - Regenerates HP over time. Holy - Consumes all MP to damage enemies around you. Additional effect: "Bind"
Sleepga - Inflicts target and all enemies in range with Sleep.
Knew this would return with BLM…
Also:
Benediction - Instantly recover HP of all party members.
Yeah dead WHM when used, but nice that they brought it over from XI since it was one of the most useful 2hr abilities. All in all, it looks solid even with the shoddy translations (according to parent thread).
Sleepga will make the 30+ parties a helluva lot easier when the puller pulls like 5-8 mobs and then you get popped on, assuming it's not lv50. It's listed in class reforms as BLM Magic #2 :D
Sleepga will make the 30+ parties a helluva lot easier…Silvano Conri
I dunno. I used the single target as I leveled. No one payed it any attention (same with Blizzara) and kept AoEing them out of it anyway. I don't really see it being put to good use unless the group plans to use it at the start of the pull or is a premade using voice chat. Most people just don't care enough about their surroundings to make it work. Still, I am very happy to have the ability back.
Reminds me that I have to figure out what it wrong with Mumble. Still can't get the thing to work with my mic.
BLM Abl. 1 Switches current HP and MP values. Likely named Convert.Arcell
Really looking forward to this. Was so useful and fun to play with on RDM.
Sleepga will make the 30+ parties a helluva lot easier…Silvano Conri
I dunno. I used the single target as I leveled. No one payed it any attention (same with Blizzara) and kept AoEing them out of it anyway. I don't really see it being put to good use unless the group plans to use it at the start of the pull or is a premade using voice chat. Most people just don't care enough about their surroundings to make it work. Still, I am very happy to have the ability back.
Reminds me that I have to figure out what it wrong with Mumble. Still can't get the thing to work with my mic.
BLM Abl. 1 Switches current HP and MP values. Likely named Convert.Arcell
Really looking forward to this. Was so useful and fun to play with on RDM.Tipton
Well the thing with Sleepga is, the party has to actually be working together to make good use of it. In most PUGs you won't get that kind of coordination. However within an LS group we could work on fortifying that kind of teamwork and whatnot. It's one of those things we'll have to work at or it'll never happen lol.
Silvano Conri Admin replied
721 weeks ago