IMPORTANT! stat allocation is back to a point. i belive up to 26 points for each class max ≪Parameters and Their Effects≫
Strength
Attack Power Damage dealt by puglist, gladiator, marauder, and lancer arms
Vitality
Damage taken Enhancement Magic Potency Maximum HP Damage dealt by marauder arms
Dexterity
Accuracy Block Rate Parry Damage dealt by archer arms
Intelligence
Attack Magic Potency Damage dealt by puglist
Mind
Healing Magic Potency Magic Accuracy Damage dealt by gladiator, thaumaturge, and conjurer arms
Piety
Magic Evasion Enfeebling Magic Potency Maximum MP Damage dealt by archer, lancer, thaumaturge, and conjurer arms
≪Auto-attack Damage Bonus≫
Class Bonus 1 Bonus 2 Pugilist Intelligence Strength Gladiator Mind Strength Marauder Vitality Strength Archer Dexterity Piety Lancer Piety Strength Conjurer Mind Piety Thaumaturge Mind Piety * The above damage bonus also applies to “Shot” attacks by archers.
Planning is underway to give players the option to undo point allotment in a future patch.
[dev1206] In accordance with class action reforms, the arsenal of actions that inflict incapacitation has been changed:
Head Right Arm Left Arm Legs Special (Right) Special (Left) Special (Rear) PGL Concussive Blow Demolish GLA Savage Blade Flat Blade MRD Skull Sunder Storm's Path Godsbane Maim ARC Bloodletter Leaden Arrow Gloom Arrow LNC Heavy Thrust Impulse Drive
Vincen replied
717 weeks ago